Blatz

Goethe's ill-tempered imp familiar

Description:

VALET FAMILIAR Imp
LE Tiny outsider (devil, evil, extraplanar, lawful) Imp
Init +3; Senses darkvision 60 ft., detect good, detect magic, see in darkness; Perception +16
DEFENSE
AC 26, touch 18, flat-foot 22 (+3 dex +1 ddg +1 def +8 nat +2 size)
hp 56, 12HD; fast healing 2
Fort +5, Ref +8, Will +10; Improved Evasion
DR 5/good or silver; Immune fire, poison; Resist acid 10, cold 10
Spell Resistance 17
OFFENSE
Speed 20 ft., fly 80 ft. (perfect)
Melee sting +9 (1d4 plus poison)
Space 2-1/2 ft.; Reach 0 ft.
Extraordinary Abilities Able Assistant, Teammate, Deliver Aid
Spell-Like Abilities (CL 6th)
Constantdetect good, detect magic
At willinvisibility (self only)
1/hourprestidigitation
1/dayaugury, suggestion (DC 15)
1/weekcommune (6 questions, CL 12th)
STATISTICS
Str 10, Dex 17, Con 10, Int 13, Wis 12, Cha 14
Base Atk +6; CMB +9; CMD 17
Feats Dodge, Weapon Finesse
Skills Acrobatics +9, Appraise +11, Bluff +8, Craft: Alchemy +13, Diplomacy +14, Fly +22, Intimidate +14, KN: Arcana +16, Dungeoneering +4, Engineering +4, History +7, Local +4, Planes +10, Religion +7, Nature +4, Geography +4, Nobility +4, Linguistics +6, Perception +16, Sense Motive + 12, Spellcraft +15, Stealth +18 [invisible +38/58], Use Magic Device +16
Languages Common, Infernal, Abyssal, Giant, Necril,
SQ change shape (boar, giant spider, rat, or raven, beast shape I, Improved Evasion, Share Spells, Empathic Link, Deliver Touch Spells
ECOLOGY
Poison (Ex)
Sting—injury; save Fort DC 13; frequency 1/round for 6 rounds; effect 1d2 Dex; cure 1 save. The save DC is Constitution-based, and includes a +2 racial bonus.

Able Assistant Blatz operates as if he shares all the craft skills and item creation feats as Goethe. He provides a +2 circumstance bonus on any Craft or Spellcraft checks related to making an item, and his assistance doubles the gp value of items that can be crafted each day.

Teammate A valet is considered to have all the teamwork feats its master has.

Deliver Touch Spells When delivering a harmless touch spell to a willing creature, a valet can move before and after delivering the spell, as long as its total movement does not exceed its speed.

Deliver Aid Blatz can move before and after using the aid another action, as long as its total movement does not exceed its speed.

Gear +1 cloak of resistance, +1 Amulet of Natural Armor, +1 Ring of Protection, Crkd Magenta Prism (+2 comp to any, change 1/day), Imp Heavyload Belt ©, Imp anklets of speed ©, wand of silent image ©, wand of strong jaw (20)

Carrying Capacity 6/50 lbs.

Bio:

Blatz

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